[Author]
Author = Mikul
[Description]
Description = Join mission maker's discord server!
[Objectives]
Objectivescount = 58

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 1519,992
Objectives[0]positionY = 6316,917
Objectives[0]positionZ = 24,08255
Objectives[0]Heading = 215
Objectives[0]model = a_m_y_golfer_01
Objectives[0]variation = Custom
Objectives[0]SetWeather = Foggy
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 1
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 2
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 17
Objectives[0]mission_Actors[0]positionX = 1510,124
Objectives[0]mission_Actors[0]positionY = 6326,356
Objectives[0]mission_Actors[0]positionZ = 24,60713
Objectives[0]mission_Actors[0]Heading = 60
Objectives[0]mission_Actors[0]String_Name = a_m_y_golfer_01
Objectives[0]mission_Actors[0]Relationship_Group = Neutral
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = False
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Defensive
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 0
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 4
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 11
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 13
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 1502,915
Objectives[0]mission_Actors[1]positionY = 6331,904
Objectives[0]mission_Actors[1]positionZ = 24,01255
Objectives[0]mission_Actors[1]Heading = 220,6153
Objectives[0]mission_Actors[1]String_Name = a_m_y_genstreet_01
Objectives[0]mission_Actors[1]Relationship_Group = Neutral
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = False
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = 966099553
Objectives[0]mission_Actors[1]Variation = Default
Objectives[0]mission_Actors[1]Task = 3
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = WORLD_HUMAN_STAND_MOBILE
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 4
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 6
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 8
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 16
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[3] = 21
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = 1527,762
Objectives[0]mission_Vehicles[0]positionY = 6338,976
Objectives[0]mission_Vehicles[0]positionZ = 23,81235
Objectives[0]mission_Vehicles[0]Heading = 60,13668
Objectives[0]mission_Vehicles[0]Name = Rancher XL
Objectives[0]mission_Vehicles[0]Model = rancherxl
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[0]mission_Vehicles[0]SecondaryColor = MetallicBistonBrown
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 26
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Text = Join mission maker's discord server!
Objectives[1]Type = Timeout_Objective
Objectives[1]positionX = 1519,674
Objectives[1]positionY = 6315,482
Objectives[1]positionZ = 23,08255
Objectives[1]Timeout_Min = 0
Objectives[1]Timeout_Sec = 3
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Set_Player_Actor_Objective
Objectives[2]Text = 
Objectives[2]positionX = 1510,897
Objectives[2]positionY = 6330,983
Objectives[2]positionZ = 23,03773
Objectives[2]SetPlayerActor_Use_Player = False
Objectives[2]SetPlayerActor_Player_Controllable = False
Objectives[2]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[2]SetPlayerActor_Use_Actor = False
Objectives[2]SetPlayerActor_RelationshipGroup_Change = False
Objectives[2]SetPlayerActor_RelationshipGroup = Neutral
Objectives[2]SetPlayerActor_Invincible_Change = False
Objectives[2]SetPlayerActor_Invincible = False
Objectives[2]SetPlayerActor_NewTask = False
Objectives[2]Int_Task = 0
Objectives[2]Task_Repeat = False
Objectives[2]Task_Timeout = False
Objectives[2]Task_Guard_Range = 10
Objectives[2]Task_Stay_In_Range = True
Objectives[2]Task_Wander_Range = 10
Objectives[2]Task_Scenario = NONE
Objectives[2]Task_TalkingAnimation = mic_chatter
Objectives[2]Task_Time = 1
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = 1511,562
Objectives[3]positionY = 6330,903
Objectives[3]positionZ = 24,63945
Objectives[3]Cutscenes_Time = 0
Objectives[3]Cutscenes_Trans_Time = 0
Objectives[3]Cutscenes_FOV = 45
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0,1
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = True
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 0,1
Objectives[3]Cutscenes_Follow_Hieght = 0
Objectives[3]Cutscenes_Follow_Angle = 75
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Set_Player_Actor_Objective
Objectives[4]Text = 
Objectives[4]positionX = 1509,336
Objectives[4]positionY = 6329,647
Objectives[4]positionZ = 23,03484
Objectives[4]SetPlayerActor_Use_Player = False
Objectives[4]SetPlayerActor_Player_Controllable = False
Objectives[4]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[4]SetPlayerActor_Use_Actor = True
Objectives[4]SetPlayerActor_RelationshipGroup_Change = False
Objectives[4]SetPlayerActor_RelationshipGroup = Neutral
Objectives[4]SetPlayerActor_Invincible_Change = False
Objectives[4]SetPlayerActor_Invincible = False
Objectives[4]SetPlayerActor_NewTask = True
Objectives[4]Int_Task = 99
Objectives[4]Task_Repeat = False
Objectives[4]Task_Timeout = False
Objectives[4]Task_Guard_Range = 10
Objectives[4]Task_Stay_In_Range = True
Objectives[4]Task_Wander_Range = 10
Objectives[4]Task_Scenario = NONE
Objectives[4]Task_TalkingAnimation = mic_chatter
Objectives[4]Task_Time = 1
Objectives[4]TaskListCount = 2
Objectives[4]Task_List[0]Type = WalkTo
Objectives[4]Task_List[0]DestinationX = 1509,269
Objectives[4]Task_List[0]DestinationY = 6326,904
Objectives[4]Task_List[0]DestinationZ = 24,11153
Objectives[4]Task_List[0]Rotation = 90
Objectives[4]Task_List[0]Speed = 1
Objectives[4]Task_List[0]GoStraitToCoord = False
Objectives[4]Task_List[1]Type = WalkTo
Objectives[4]Task_List[1]DestinationX = 1505,572
Objectives[4]Task_List[1]DestinationY = 6329,328
Objectives[4]Task_List[1]DestinationZ = 23,51372
Objectives[4]Task_List[1]Rotation = 40
Objectives[4]Task_List[1]Speed = 1
Objectives[4]Task_List[1]GoStraitToCoord = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Text = ~d~Daniel~w~: What do you want Wally? Can't you see that i'm not in a mood for talking...?
Objectives[5]Type = Timeout_Objective
Objectives[5]positionX = 1504,212
Objectives[5]positionY = 6327,386
Objectives[5]positionZ = 23,0825
Objectives[5]Timeout_Min = 0
Objectives[5]Timeout_Sec = 4
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Set_Player_Actor_Objective
Objectives[6]Text = 
Objectives[6]positionX = 1502,565
Objectives[6]positionY = 6329,364
Objectives[6]positionZ = 23,07216
Objectives[6]SetPlayerActor_Use_Player = False
Objectives[6]SetPlayerActor_Player_Controllable = False
Objectives[6]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[6]SetPlayerActor_Use_Actor = True
Objectives[6]SetPlayerActor_RelationshipGroup_Change = False
Objectives[6]SetPlayerActor_RelationshipGroup = Neutral
Objectives[6]SetPlayerActor_Invincible_Change = False
Objectives[6]SetPlayerActor_Invincible = False
Objectives[6]SetPlayerActor_NewTask = True
Objectives[6]Int_Task = 99
Objectives[6]Task_Repeat = False
Objectives[6]Task_Timeout = False
Objectives[6]Task_Guard_Range = 10
Objectives[6]Task_Stay_In_Range = True
Objectives[6]Task_Wander_Range = 10
Objectives[6]Task_Scenario = NONE
Objectives[6]Task_TalkingAnimation = mic_chatter
Objectives[6]Task_Time = 1
Objectives[6]TaskListCount = 2
Objectives[6]Task_List[0]Type = TalkingTask
Objectives[6]Task_List[0]positionX = 1502,565
Objectives[6]Task_List[0]positionY = 6329,364
Objectives[6]Task_List[0]positionZ = 23,57216
Objectives[6]Task_List[0]time = 4
Objectives[6]Task_List[1]Type = GestureAnimationTask
Objectives[6]Task_List[1]positionX = 1502,565
Objectives[6]Task_List[1]positionY = 6329,364
Objectives[6]Task_List[1]positionZ = 23,57216
Objectives[6]Task_List[1]time = 1000
Objectives[6]Task_List[1]animName = gesture_hand_right
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Text = ~g~Wally~w~: I've came to offer my help with these dudes that kidnapped your son.
Objectives[7]Type = Timeout_Objective
Objectives[7]positionX = 1502,565
Objectives[7]positionY = 6329,364
Objectives[7]positionZ = 23,07216
Objectives[7]Timeout_Min = 0
Objectives[7]Timeout_Sec = 4
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = 1500,488
Objectives[8]positionY = 6329,287
Objectives[8]positionZ = 23,08124
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = False
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 2
Objectives[8]Task_List[0]Type = TalkingTask
Objectives[8]Task_List[0]positionX = 1500,488
Objectives[8]Task_List[0]positionY = 6329,287
Objectives[8]Task_List[0]positionZ = 23,58124
Objectives[8]Task_List[0]time = 4
Objectives[8]Task_List[1]Type = GestureAnimationTask
Objectives[8]Task_List[1]positionX = 1500,488
Objectives[8]Task_List[1]positionY = 6329,287
Objectives[8]Task_List[1]positionZ = 23,58124
Objectives[8]Task_List[1]time = 1000
Objectives[8]Task_List[1]animName = gesture_hand_left
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Text = ~g~Wally~w~: I know that this is hard for you to even think about it but you can't do this alone.
Objectives[9]Type = Timeout_Objective
Objectives[9]positionX = 1500,488
Objectives[9]positionY = 6329,287
Objectives[9]positionZ = 23,08124
Objectives[9]Timeout_Min = 0
Objectives[9]Timeout_Sec = 4
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Cutscenes_Objective
Objectives[10]Text = 
Objectives[10]positionX = 1500,58
Objectives[10]positionY = 6330,175
Objectives[10]positionZ = 24,25254
Objectives[10]Cutscenes_Time = 0
Objectives[10]Cutscenes_Trans_Time = 0
Objectives[10]Cutscenes_FOV = 45
Objectives[10]Cutscenes_Shake = Hand
Objectives[10]Cutscenes_Amplitude = 0,1
Objectives[10]Cutscenes_FadeOut = False
Objectives[10]Cutscenes_FadeIn = False
Objectives[10]Cutscenes_End = False
Objectives[10]Cutscenes_Point_At_Position = True
Objectives[10]Cutscenes_Point_At_Player = False
Objectives[10]Cutscenes_Point_At_Actor = False
Objectives[10]Cutscenes_Point_At_Vehicle = False
Objectives[10]Cutscenes_Follow_Player = False
Objectives[10]Cutscenes_Follow_Actor = False
Objectives[10]Cutscenes_Follow_Vehicle = False
Objectives[10]Cutscenes_Follow_Distancee = 1
Objectives[10]Cutscenes_Follow_Hieght = 0
Objectives[10]Cutscenes_Follow_Angle = 270
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = 
Objectives[11]positionX = 1503,157
Objectives[11]positionY = 6333,545
Objectives[11]positionZ = 22,98809
Objectives[11]SetPlayerActor_Use_Player = False
Objectives[11]SetPlayerActor_Player_Controllable = False
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[11]SetPlayerActor_Use_Actor = True
Objectives[11]SetPlayerActor_RelationshipGroup_Change = False
Objectives[11]SetPlayerActor_RelationshipGroup = Neutral
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 99
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = mic_chatter
Objectives[11]Task_Time = 1
Objectives[11]TaskListCount = 2
Objectives[11]Task_List[0]Type = TalkingTask
Objectives[11]Task_List[0]positionX = 1503,642
Objectives[11]Task_List[0]positionY = 6333,688
Objectives[11]Task_List[0]positionZ = 23,46259
Objectives[11]Task_List[0]time = 4
Objectives[11]Task_List[1]Type = GestureAnimationTask
Objectives[11]Task_List[1]positionX = 1503,642
Objectives[11]Task_List[1]positionY = 6333,688
Objectives[11]Task_List[1]positionZ = 23,46259
Objectives[11]Task_List[1]time = 1000
Objectives[11]Task_List[1]animName = gesture_bring_it_on
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Text = ~d~Daniel~w~: You know? THEY made me kill people. People that can be innocent.
Objectives[12]Type = Timeout_Objective
Objectives[12]positionX = 1503,74
Objectives[12]positionY = 6333,69
Objectives[12]positionZ = 22,95201
Objectives[12]Timeout_Min = 0
Objectives[12]Timeout_Sec = 4
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Set_Player_Actor_Objective
Objectives[13]Text = 
Objectives[13]positionX = 1505,985
Objectives[13]positionY = 6335,125
Objectives[13]positionZ = 22,96477
Objectives[13]SetPlayerActor_Use_Player = False
Objectives[13]SetPlayerActor_Player_Controllable = False
Objectives[13]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[13]SetPlayerActor_Use_Actor = True
Objectives[13]SetPlayerActor_RelationshipGroup_Change = False
Objectives[13]SetPlayerActor_RelationshipGroup = Neutral
Objectives[13]SetPlayerActor_Invincible_Change = False
Objectives[13]SetPlayerActor_Invincible = False
Objectives[13]SetPlayerActor_NewTask = True
Objectives[13]Int_Task = 99
Objectives[13]Task_Repeat = False
Objectives[13]Task_Timeout = False
Objectives[13]Task_Guard_Range = 10
Objectives[13]Task_Stay_In_Range = True
Objectives[13]Task_Wander_Range = 10
Objectives[13]Task_Scenario = NONE
Objectives[13]Task_TalkingAnimation = mic_chatter
Objectives[13]Task_Time = 1
Objectives[13]TaskListCount = 2
Objectives[13]Task_List[0]Type = TalkingTask
Objectives[13]Task_List[0]positionX = 1505,49
Objectives[13]Task_List[0]positionY = 6335,452
Objectives[13]Task_List[0]positionZ = 23,47275
Objectives[13]Task_List[0]time = 4
Objectives[13]Task_List[1]Type = GestureAnimationTask
Objectives[13]Task_List[1]positionX = 1505,49
Objectives[13]Task_List[1]positionY = 6335,452
Objectives[13]Task_List[1]positionZ = 23,47275
Objectives[13]Task_List[1]time = 1000
Objectives[13]Task_List[1]animName = gesture_point
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Text = ~d~Daniel~w~: It's too dangerous to involve more people into this. I don't want you to get killed Wally.
Objectives[14]Type = Timeout_Objective
Objectives[14]positionX = 1505,49
Objectives[14]positionY = 6335,452
Objectives[14]positionZ = 22,97275
Objectives[14]Timeout_Min = 0
Objectives[14]Timeout_Sec = 4
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Cutscenes_Objective
Objectives[15]Text = 
Objectives[15]positionX = 1504,533
Objectives[15]positionY = 6327,279
Objectives[15]positionZ = 24,2825
Objectives[15]Cutscenes_Time = 0
Objectives[15]Cutscenes_Trans_Time = 0
Objectives[15]Cutscenes_FOV = 45
Objectives[15]Cutscenes_Shake = Hand
Objectives[15]Cutscenes_Amplitude = 0,1
Objectives[15]Cutscenes_FadeOut = False
Objectives[15]Cutscenes_FadeIn = False
Objectives[15]Cutscenes_End = False
Objectives[15]Cutscenes_Point_At_Position = True
Objectives[15]Cutscenes_Point_At_Player = False
Objectives[15]Cutscenes_Point_At_Actor = False
Objectives[15]Cutscenes_Point_At_Vehicle = False
Objectives[15]Cutscenes_Follow_Player = False
Objectives[15]Cutscenes_Follow_Actor = False
Objectives[15]Cutscenes_Follow_Vehicle = False
Objectives[15]Cutscenes_Follow_Distancee = 1
Objectives[15]Cutscenes_Follow_Hieght = 0
Objectives[15]Cutscenes_Follow_Angle = 155
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Set_Player_Actor_Objective
Objectives[16]Text = 
Objectives[16]positionX = 1504,98
Objectives[16]positionY = 6326,813
Objectives[16]positionZ = 23,0825
Objectives[16]SetPlayerActor_Use_Player = False
Objectives[16]SetPlayerActor_Player_Controllable = False
Objectives[16]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[16]SetPlayerActor_Use_Actor = True
Objectives[16]SetPlayerActor_RelationshipGroup_Change = False
Objectives[16]SetPlayerActor_RelationshipGroup = Neutral
Objectives[16]SetPlayerActor_Invincible_Change = False
Objectives[16]SetPlayerActor_Invincible = False
Objectives[16]SetPlayerActor_NewTask = True
Objectives[16]Int_Task = 99
Objectives[16]Task_Repeat = False
Objectives[16]Task_Timeout = False
Objectives[16]Task_Guard_Range = 10
Objectives[16]Task_Stay_In_Range = True
Objectives[16]Task_Wander_Range = 10
Objectives[16]Task_Scenario = NONE
Objectives[16]Task_TalkingAnimation = mic_chatter
Objectives[16]Task_Time = 1
Objectives[16]TaskListCount = 2
Objectives[16]Task_List[0]Type = TalkingTask
Objectives[16]Task_List[0]positionX = 1504,165
Objectives[16]Task_List[0]positionY = 6327,76
Objectives[16]Task_List[0]positionZ = 23,5825
Objectives[16]Task_List[0]time = 4
Objectives[16]Task_List[1]Type = GestureAnimationTask
Objectives[16]Task_List[1]positionX = 1504,165
Objectives[16]Task_List[1]positionY = 6327,76
Objectives[16]Task_List[1]positionZ = 23,5825
Objectives[16]Task_List[1]time = 1000
Objectives[16]Task_List[1]animName = gesture_hand_right
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Text = ~g~Wally~w~: I understand your decision. I need to go, give me a call when you'll change your mind.
Objectives[17]Type = Timeout_Objective
Objectives[17]positionX = 1501,267
Objectives[17]positionY = 6326,966
Objectives[17]positionZ = 23,0825
Objectives[17]Timeout_Min = 0
Objectives[17]Timeout_Sec = 4
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Teleport_Objective
Objectives[18]Text = 
Objectives[18]positionX = 1505,163
Objectives[18]positionY = 6329,268
Objectives[18]positionZ = 23,0492
Objectives[18]ObjectiveRotation = 395
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Cutscenes_Objective
Objectives[19]Text = 
Objectives[19]positionX = 1500,071
Objectives[19]positionY = 6326,877
Objectives[19]positionZ = 24,2825
Objectives[19]Cutscenes_Time = 0
Objectives[19]Cutscenes_Trans_Time = 0
Objectives[19]Cutscenes_FOV = 30
Objectives[19]Cutscenes_Shake = Hand
Objectives[19]Cutscenes_Amplitude = 0
Objectives[19]Cutscenes_FadeOut = False
Objectives[19]Cutscenes_FadeIn = False
Objectives[19]Cutscenes_End = True
Objectives[19]Cutscenes_Point_At_Position = False
Objectives[19]Cutscenes_Point_At_Player = False
Objectives[19]Cutscenes_Point_At_Actor = False
Objectives[19]Cutscenes_Point_At_Vehicle = False
Objectives[19]Cutscenes_Follow_Player = False
Objectives[19]Cutscenes_Follow_Actor = False
Objectives[19]Cutscenes_Follow_Vehicle = False
Objectives[19]Cutscenes_Follow_Distancee = 10
Objectives[19]Cutscenes_Follow_Hieght = 1
Objectives[19]Cutscenes_Follow_Angle = 0
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Type = Set_Player_Actor_Objective
Objectives[20]Text = 
Objectives[20]positionX = 1500,071
Objectives[20]positionY = 6326,877
Objectives[20]positionZ = 23,0825
Objectives[20]SetPlayerActor_Use_Player = True
Objectives[20]SetPlayerActor_Player_Controllable = True
Objectives[20]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[20]SetPlayerActor_Use_Actor = False
Objectives[20]SetPlayerActor_RelationshipGroup_Change = False
Objectives[20]SetPlayerActor_RelationshipGroup = Neutral
Objectives[20]SetPlayerActor_Invincible_Change = False
Objectives[20]SetPlayerActor_Invincible = False
Objectives[20]SetPlayerActor_NewTask = False
Objectives[20]Int_Task = 0
Objectives[20]Task_Repeat = False
Objectives[20]Task_Timeout = False
Objectives[20]Task_Guard_Range = 10
Objectives[20]Task_Stay_In_Range = True
Objectives[20]Task_Wander_Range = 10
Objectives[20]Task_Scenario = NONE
Objectives[20]Task_TalkingAnimation = mic_chatter
Objectives[20]Task_Time = 1
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Set_Player_Actor_Objective
Objectives[21]Text = 
Objectives[21]positionX = 1507,327
Objectives[21]positionY = 6332,147
Objectives[21]positionZ = 22,95702
Objectives[21]SetPlayerActor_Use_Player = False
Objectives[21]SetPlayerActor_Player_Controllable = True
Objectives[21]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[21]SetPlayerActor_Use_Actor = True
Objectives[21]SetPlayerActor_RelationshipGroup_Change = False
Objectives[21]SetPlayerActor_RelationshipGroup = Neutral
Objectives[21]SetPlayerActor_Invincible_Change = False
Objectives[21]SetPlayerActor_Invincible = False
Objectives[21]SetPlayerActor_NewTask = True
Objectives[21]Int_Task = 99
Objectives[21]Task_Repeat = False
Objectives[21]Task_Timeout = False
Objectives[21]Task_Guard_Range = 10
Objectives[21]Task_Stay_In_Range = True
Objectives[21]Task_Wander_Range = 10
Objectives[21]Task_Scenario = NONE
Objectives[21]Task_TalkingAnimation = mic_chatter
Objectives[21]Task_Time = 1
Objectives[21]TaskListCount = 3
Objectives[21]Task_List[0]Type = WalkTo
Objectives[21]Task_List[0]DestinationX = 1502,973
Objectives[21]Task_List[0]DestinationY = 6332,124
Objectives[21]Task_List[0]DestinationZ = 23,50777
Objectives[21]Task_List[0]Rotation = 275
Objectives[21]Task_List[0]Speed = 1
Objectives[21]Task_List[0]GoStraitToCoord = False
Objectives[21]Task_List[1]Type = WalkTo
Objectives[21]Task_List[1]DestinationX = 1522,548
Objectives[21]Task_List[1]DestinationY = 6336,047
Objectives[21]Task_List[1]DestinationZ = 23,77665
Objectives[21]Task_List[1]Rotation = 275
Objectives[21]Task_List[1]Speed = 1
Objectives[21]Task_List[1]GoStraitToCoord = False
Objectives[21]Task_List[2]Type = WalkTo
Objectives[21]Task_List[2]DestinationX = 1536,366
Objectives[21]Task_List[2]DestinationY = 6324,82
Objectives[21]Task_List[2]DestinationZ = 23,6318
Objectives[21]Task_List[2]Rotation = 175
Objectives[21]Task_List[2]Speed = 1
Objectives[21]Task_List[2]GoStraitToCoord = False
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Text = 
Objectives[22]Type = Timeout_Objective
Objectives[22]positionX = 1502,759
Objectives[22]positionY = 6336,282
Objectives[22]positionZ = 22,95329
Objectives[22]Timeout_Min = 0
Objectives[22]Timeout_Sec = 3
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 1
Objectives[22]ObjectiveMessages[0]positionX = 1503,6
Objectives[22]ObjectiveMessages[0]positionY = 6337,383
Objectives[22]ObjectiveMessages[0]positionZ = 22,98237
Objectives[22]ObjectiveMessages[0]Message = Hello Daniel, come meet me in Paleto bay. There's another thing you need to do.
Objectives[22]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[0]Sender = Norm
Objectives[22]ObjectiveMessages[0]Subject = Job
Objectives[22]ObjectiveMessages[0]MessageColor = White
Objectives[22]ObjectiveMessages[0]PlayFromStart = True
Objectives[22]ObjectiveMessages[0]Delay = False
Objectives[22]ObjectiveMessages[0]DelayTime = 0
Objectives[22]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[0]TypeSubtitle = False
Objectives[22]ObjectiveMessages[0]TypeTextMesage = True
Objectives[22]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[23]Text = ~d~Daniel~w~: Again? Can't these maggots give me a break?
Objectives[23]Type = Timeout_Objective
Objectives[23]positionX = 1512,894
Objectives[23]positionY = 6337,739
Objectives[23]positionZ = 22,95673
Objectives[23]Timeout_Min = 0
Objectives[23]Timeout_Sec = 4
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Text = ~d~Daniel~w~: I can't keep killing or doing pointless stuff for them everyday!
Objectives[24]Type = Timeout_Objective
Objectives[24]positionX = 1515,076
Objectives[24]positionY = 6340,438
Objectives[24]positionZ = 22,97581
Objectives[24]Timeout_Min = 0
Objectives[24]Timeout_Sec = 4
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Text = ~d~Daniel~w~: Ugh...
Objectives[25]Type = Timeout_Objective
Objectives[25]positionX = 1511,946
Objectives[25]positionY = 6340,993
Objectives[25]positionZ = 23,02732
Objectives[25]Timeout_Min = 0
Objectives[25]Timeout_Sec = 3
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Text = Enter your ~b~car~w~.
Objectives[26]FaildText = 
Objectives[26]Type = Enter_Vehicle
Objectives[26]positionX = 1519,695
Objectives[26]positionY = 6339,184
Objectives[26]positionZ = 23,07656
Objectives[26]EnterVehicle_AsPassenger = False
Objectives[26]EnterVehicle_CanExit = True
Objectives[26]EnterVehicle_SetIsWanted = False
Objectives[26]EnterVehicle_SeatIndex = 0
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 1
Objectives[26]mission_Vehicles[0]positionX = -253,3555
Objectives[26]mission_Vehicles[0]positionY = 6230,131
Objectives[26]mission_Vehicles[0]positionZ = 31,12946
Objectives[26]mission_Vehicles[0]Heading = 150,0774
Objectives[26]mission_Vehicles[0]Name = Tailgater
Objectives[26]mission_Vehicles[0]Model = tailgater
Objectives[26]mission_Vehicles[0]PrimaryColor = MetallicCabernetRed
Objectives[26]mission_Vehicles[0]SecondaryColor = MetallicCabernetRed
Objectives[26]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[26]mission_Vehicles[0]HasPearlescent = False
Objectives[26]mission_Vehicles[0]Livery = 0
Objectives[26]mission_Vehicles[0]DirtLevel = 0
Objectives[26]mission_Vehicles[0]LockedForPlayer = False
Objectives[26]mission_Vehicles[0]Locked = False
Objectives[26]mission_Vehicles[0]Alarm = False
Objectives[26]mission_Vehicles[0]HotWired = False
Objectives[26]mission_Vehicles[0]Invincible = False
Objectives[26]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[26]mission_Vehicles[0]Remove_After = 0
Objectives[26]mission_Vehicles[0]Survive_Number = 0
Objectives[26]mission_Vehicles[0]Failed_Text = 
Objectives[26]mission_Vehicles[0]NeededForObjectivesCount = 2
Objectives[26]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 33
Objectives[26]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[26]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 50
Objectives[26]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 29
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 34
Objectives[26]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Text = Drive to ~y~Paleto Bay~w~.
Objectives[27]Text2 = 
Objectives[27]Text3 = 
Objectives[27]Failed_Text = 
Objectives[27]Type = Checkpoint
Objectives[27]Checkpoint_Type = 45
Objectives[27]Reserved = 1
Objectives[27]ColorR = 255
Objectives[27]ColorG = 255
Objectives[27]ColorB = 0
Objectives[27]ColorA = 255
Objectives[27]IconColorR = 255
Objectives[27]IconColorG = 255
Objectives[27]IconColorB = 0
Objectives[27]IconColorA = 255
Objectives[27]positionX = -203,4675
Objectives[27]positionY = 6188,287
Objectives[27]positionZ = 30,18797
Objectives[27]Heading = 130
Objectives[27]Diameter = 2
Objectives[27]minimum_hight = 2
Objectives[27]maximum_hight = 10
Objectives[27]TriggerDistance = 1
Objectives[27]PlaySound = True
Objectives[27]LoseWanted = False
Objectives[27]Stop_Vehicle = False
Objectives[27]DeliverVehicleOnly = False
Objectives[27]DeliverTrailor = False
Objectives[27]DeliverTowTruck = False
Objectives[27]DeliverVehicleCargobob = False
Objectives[27]DeliverPropCargobob = False
Objectives[27]mission_ActorsCount = 1
Objectives[27]mission_Actors[0]Survive_Number = 0
Objectives[27]mission_Actors[0]Failed_Text = 
Objectives[27]mission_Actors[0]Remove_After = 0
Objectives[27]mission_Actors[0]positionX = -252,1676
Objectives[27]mission_Actors[0]positionY = 6228,856
Objectives[27]mission_Actors[0]positionZ = 31,48922
Objectives[27]mission_Actors[0]Heading = 150
Objectives[27]mission_Actors[0]String_Name = g_m_m_armgoon_01
Objectives[27]mission_Actors[0]Relationship_Group = Neutral
Objectives[27]mission_Actors[0]AddBlip = False
Objectives[27]mission_Actors[0]ShowCone = False
Objectives[27]mission_Actors[0]Invincible = False
Objectives[27]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[27]mission_Actors[0]AlwaysFight = True
Objectives[27]mission_Actors[0]Seeing_Range = 30
Objectives[27]mission_Actors[0]Hearing_Range = 30
Objectives[27]mission_Actors[0]CombatMovement = Offensive
Objectives[27]mission_Actors[0]weapon = Unarmed
Objectives[27]mission_Actors[0]Variation = Default
Objectives[27]mission_Actors[0]Task = 0
Objectives[27]mission_Actors[0]Task_Guard_Range = 5
Objectives[27]mission_Actors[0]Task_Stay_In_Range = True
Objectives[27]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[27]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[27]mission_Actors[0]Task_Scenario = NONE
Objectives[27]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[27]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 29
Objectives[27]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 34
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Text = 
Objectives[28]Type = Timeout_Objective
Objectives[28]positionX = -202,1994
Objectives[28]positionY = 6190,893
Objectives[28]positionZ = 30,19122
Objectives[28]Timeout_Min = 0
Objectives[28]Timeout_Sec = 3
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 1
Objectives[28]ObjectiveMessages[0]positionX = -205,879
Objectives[28]ObjectiveMessages[0]positionY = 6185,478
Objectives[28]ObjectiveMessages[0]positionZ = 30,20408
Objectives[28]ObjectiveMessages[0]Message = I'm waiting behind the barber, come.
Objectives[28]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[0]Sender = Norm
Objectives[28]ObjectiveMessages[0]Subject = Info
Objectives[28]ObjectiveMessages[0]MessageColor = White
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = False
Objectives[28]ObjectiveMessages[0]TypeTextMesage = True
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[29]Type = Set_Player_Actor_Objective
Objectives[29]Text = 
Objectives[29]positionX = -251,4686
Objectives[29]positionY = 6228,689
Objectives[29]positionZ = 30,48922
Objectives[29]SetPlayerActor_Use_Player = False
Objectives[29]SetPlayerActor_Player_Controllable = True
Objectives[29]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[29]SetPlayerActor_Use_Actor = True
Objectives[29]SetPlayerActor_RelationshipGroup_Change = False
Objectives[29]SetPlayerActor_RelationshipGroup = Neutral
Objectives[29]SetPlayerActor_Invincible_Change = False
Objectives[29]SetPlayerActor_Invincible = False
Objectives[29]SetPlayerActor_NewTask = True
Objectives[29]Int_Task = 99
Objectives[29]Task_Repeat = False
Objectives[29]Task_Timeout = False
Objectives[29]Task_Guard_Range = 10
Objectives[29]Task_Stay_In_Range = True
Objectives[29]Task_Wander_Range = 10
Objectives[29]Task_Scenario = NONE
Objectives[29]Task_TalkingAnimation = mic_chatter
Objectives[29]Task_Time = 1
Objectives[29]TaskListCount = 1
Objectives[29]Task_List[0]Type = EnterVehicle
Objectives[29]Task_List[0]PositionX = -251,4686
Objectives[29]Task_List[0]PositionY = 6228,689
Objectives[29]Task_List[0]PositionZ = 30,98922
Objectives[29]Task_List[0]Speed = 1
Objectives[29]Task_List[0]SeatIndex = -1
Objectives[29]Task_List[0]TaskIndex = 0
Objectives[29]Task_List[0]Warp = True
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Text = Go behind the ~y~barber~w~.
Objectives[30]Text2 = 
Objectives[30]Text3 = 
Objectives[30]Failed_Text = 
Objectives[30]Type = Checkpoint
Objectives[30]Checkpoint_Type = 45
Objectives[30]Reserved = 1
Objectives[30]ColorR = 255
Objectives[30]ColorG = 255
Objectives[30]ColorB = 0
Objectives[30]ColorA = 255
Objectives[30]IconColorR = 255
Objectives[30]IconColorG = 255
Objectives[30]IconColorB = 0
Objectives[30]IconColorA = 255
Objectives[30]positionX = -254,717
Objectives[30]positionY = 6213,029
Objectives[30]positionZ = 30,48922
Objectives[30]Heading = 220
Objectives[30]Diameter = 2
Objectives[30]minimum_hight = 2
Objectives[30]maximum_hight = 10
Objectives[30]TriggerDistance = 1
Objectives[30]PlaySound = False
Objectives[30]LoseWanted = False
Objectives[30]Stop_Vehicle = False
Objectives[30]DeliverVehicleOnly = False
Objectives[30]DeliverTrailor = False
Objectives[30]DeliverTowTruck = False
Objectives[30]DeliverVehicleCargobob = False
Objectives[30]DeliverPropCargobob = False
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Text = ~p~Norm~w~: Take a gun from the trunk, fast.
Objectives[31]Type = Timeout_Objective
Objectives[31]positionX = -257,6129
Objectives[31]positionY = 6215,051
Objectives[31]positionZ = 30,48922
Objectives[31]Timeout_Min = 0
Objectives[31]Timeout_Sec = 4
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 2
Objectives[31]mission_Pickup_Props[0]Model = PICKUP_WEAPON_SMG
Objectives[31]mission_Pickup_Props[0]Value = 150
Objectives[31]mission_Pickup_Props[0]positionX = -251,5029
Objectives[31]mission_Pickup_Props[0]positionY = 6232,676
Objectives[31]mission_Pickup_Props[0]positionZ = 30,98981
Objectives[31]mission_Pickup_Props[0]rotationX = 0
Objectives[31]mission_Pickup_Props[0]rotationY = 0
Objectives[31]mission_Pickup_Props[0]rotationZ = -160
Objectives[31]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[31]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 32
Objectives[31]mission_Pickup_Props[1]Model = PICKUP_ARMOUR_STANDARD
Objectives[31]mission_Pickup_Props[1]Value = 1
Objectives[31]mission_Pickup_Props[1]positionX = -250,8139
Objectives[31]mission_Pickup_Props[1]positionY = 6231,78
Objectives[31]mission_Pickup_Props[1]positionZ = 30,99034
Objectives[31]mission_Pickup_Props[1]rotationX = 0
Objectives[31]mission_Pickup_Props[1]rotationY = 0
Objectives[31]mission_Pickup_Props[1]rotationZ = -160
Objectives[31]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[31]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective[0] = 32
Objectives[31]ObjectiveMessages = 0

Objectives[32]Text = Take the ~g~gun~w~.
Objectives[32]CollectPickupsAddBlips = True
Objectives[32]FaildText = 
Objectives[32]Type = Collect_Pickup
Objectives[32]positionX = -250,2381
Objectives[32]positionY = 6232,166
Objectives[32]positionZ = 30,49039
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Text = ~p~Norm~w~: Get in quick.
Objectives[33]FaildText = 
Objectives[33]Type = Enter_Vehicle
Objectives[33]positionX = -250,4641
Objectives[33]positionY = 6229,19
Objectives[33]positionZ = 30,48922
Objectives[33]EnterVehicle_AsPassenger = True
Objectives[33]EnterVehicle_CanExit = False
Objectives[33]EnterVehicle_SetIsWanted = False
Objectives[33]EnterVehicle_SeatIndex = 0
Objectives[33]mission_ActorsCount = 4
Objectives[33]mission_Actors[0]Survive_Number = 0
Objectives[33]mission_Actors[0]Failed_Text = 
Objectives[33]mission_Actors[0]Remove_After = 0
Objectives[33]mission_Actors[0]positionX = -795,9718
Objectives[33]mission_Actors[0]positionY = 5432,742
Objectives[33]mission_Actors[0]positionZ = 35,00604
Objectives[33]mission_Actors[0]Heading = 250,0049
Objectives[33]mission_Actors[0]String_Name = s_m_m_bouncer_01
Objectives[33]mission_Actors[0]Relationship_Group = Enemy1
Objectives[33]mission_Actors[0]AddBlip = False
Objectives[33]mission_Actors[0]ShowCone = False
Objectives[33]mission_Actors[0]Invincible = False
Objectives[33]mission_Actors[0]CanFightArmedPedsWhenNotArmed = False
Objectives[33]mission_Actors[0]AlwaysFight = False
Objectives[33]mission_Actors[0]Seeing_Range = 2,5
Objectives[33]mission_Actors[0]Hearing_Range = 2,5
Objectives[33]mission_Actors[0]CombatMovement = Defensive
Objectives[33]mission_Actors[0]weapon = MiniSMG
Objectives[33]mission_Actors[0]Variation = Default
Objectives[33]mission_Actors[0]Task = 0
Objectives[33]mission_Actors[0]Task_Guard_Range = 5
Objectives[33]mission_Actors[0]Task_Stay_In_Range = True
Objectives[33]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[0]Task_Scenario = NONE
Objectives[33]mission_Actors[0]NeededForFollowActorCount = 1
Objectives[33]mission_Actors[0]NeddedForObjectiveFollowActor[0] = 44
Objectives[33]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[33]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 42
Objectives[33]mission_Actors[1]Survive_Number = 0
Objectives[33]mission_Actors[1]Failed_Text = 
Objectives[33]mission_Actors[1]Remove_After = 0
Objectives[33]mission_Actors[1]positionX = -669,2315
Objectives[33]mission_Actors[1]positionY = 5254,354
Objectives[33]mission_Actors[1]positionZ = 76,36624
Objectives[33]mission_Actors[1]Heading = 30,00421
Objectives[33]mission_Actors[1]String_Name = s_m_m_bouncer_01
Objectives[33]mission_Actors[1]Relationship_Group = Enemy1
Objectives[33]mission_Actors[1]AddBlip = False
Objectives[33]mission_Actors[1]ShowCone = False
Objectives[33]mission_Actors[1]Invincible = False
Objectives[33]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[1]AlwaysFight = True
Objectives[33]mission_Actors[1]Seeing_Range = 30
Objectives[33]mission_Actors[1]Hearing_Range = 30
Objectives[33]mission_Actors[1]CombatMovement = Offensive
Objectives[33]mission_Actors[1]weapon = Pistol
Objectives[33]mission_Actors[1]Variation = Random
Objectives[33]mission_Actors[1]Task = 0
Objectives[33]mission_Actors[1]Task_Guard_Range = 5
Objectives[33]mission_Actors[1]Task_Stay_In_Range = True
Objectives[33]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[1]Task_Scenario = NONE
Objectives[33]mission_Actors[2]Survive_Number = 0
Objectives[33]mission_Actors[2]Failed_Text = 
Objectives[33]mission_Actors[2]Remove_After = 0
Objectives[33]mission_Actors[2]positionX = -666,8062
Objectives[33]mission_Actors[2]positionY = 5250,441
Objectives[33]mission_Actors[2]positionZ = 76,2859
Objectives[33]mission_Actors[2]Heading = 185,0041
Objectives[33]mission_Actors[2]String_Name = s_m_m_bouncer_01
Objectives[33]mission_Actors[2]Relationship_Group = Enemy1
Objectives[33]mission_Actors[2]AddBlip = False
Objectives[33]mission_Actors[2]ShowCone = False
Objectives[33]mission_Actors[2]Invincible = False
Objectives[33]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[2]AlwaysFight = True
Objectives[33]mission_Actors[2]Seeing_Range = 30
Objectives[33]mission_Actors[2]Hearing_Range = 30
Objectives[33]mission_Actors[2]CombatMovement = Offensive
Objectives[33]mission_Actors[2]weapon = Pistol
Objectives[33]mission_Actors[2]Variation = Random
Objectives[33]mission_Actors[2]Task = 0
Objectives[33]mission_Actors[2]Task_Guard_Range = 5
Objectives[33]mission_Actors[2]Task_Stay_In_Range = True
Objectives[33]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[2]Task_Scenario = NONE
Objectives[33]mission_Actors[3]Survive_Number = 0
Objectives[33]mission_Actors[3]Failed_Text = 
Objectives[33]mission_Actors[3]Remove_After = 0
Objectives[33]mission_Actors[3]positionX = -668,0941
Objectives[33]mission_Actors[3]positionY = 5249,553
Objectives[33]mission_Actors[3]positionZ = 76,39316
Objectives[33]mission_Actors[3]Heading = 265,0044
Objectives[33]mission_Actors[3]String_Name = s_m_y_doorman_01
Objectives[33]mission_Actors[3]Relationship_Group = Enemy1
Objectives[33]mission_Actors[3]AddBlip = False
Objectives[33]mission_Actors[3]ShowCone = False
Objectives[33]mission_Actors[3]Invincible = False
Objectives[33]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[33]mission_Actors[3]AlwaysFight = True
Objectives[33]mission_Actors[3]Seeing_Range = 30
Objectives[33]mission_Actors[3]Hearing_Range = 30
Objectives[33]mission_Actors[3]CombatMovement = Offensive
Objectives[33]mission_Actors[3]weapon = PumpShotgun
Objectives[33]mission_Actors[3]Variation = Random
Objectives[33]mission_Actors[3]Task = 0
Objectives[33]mission_Actors[3]Task_Guard_Range = 5
Objectives[33]mission_Actors[3]Task_Stay_In_Range = True
Objectives[33]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[33]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[33]mission_Actors[3]Task_Scenario = NONE
Objectives[33]mission_Vehicles = 4
Objectives[33]mission_Vehicles[0]positionX = -796,4294
Objectives[33]mission_Vehicles[0]positionY = 5434,62
Objectives[33]mission_Vehicles[0]positionZ = 34,16052
Objectives[33]mission_Vehicles[0]Heading = 270,5165
Objectives[33]mission_Vehicles[0]Name = Warrener
Objectives[33]mission_Vehicles[0]Model = warrener
Objectives[33]mission_Vehicles[0]PrimaryColor = MetallicChampagne
Objectives[33]mission_Vehicles[0]SecondaryColor = MetallicChampagne
Objectives[33]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[33]mission_Vehicles[0]HasPearlescent = False
Objectives[33]mission_Vehicles[0]Livery = 0
Objectives[33]mission_Vehicles[0]DirtLevel = 0
Objectives[33]mission_Vehicles[0]LockedForPlayer = False
Objectives[33]mission_Vehicles[0]Locked = False
Objectives[33]mission_Vehicles[0]Alarm = False
Objectives[33]mission_Vehicles[0]HotWired = False
Objectives[33]mission_Vehicles[0]Invincible = False
Objectives[33]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[33]mission_Vehicles[0]Remove_After = 0
Objectives[33]mission_Vehicles[0]Survive_Number = 0
Objectives[33]mission_Vehicles[0]Failed_Text = 
Objectives[33]mission_Vehicles[1]positionX = -662,2858
Objectives[33]mission_Vehicles[1]positionY = 5251,873
Objectives[33]mission_Vehicles[1]positionZ = 75,62865
Objectives[33]mission_Vehicles[1]Heading = 294,8063
Objectives[33]mission_Vehicles[1]Name = Washington
Objectives[33]mission_Vehicles[1]Model = washington
Objectives[33]mission_Vehicles[1]PrimaryColor = MetallicChampagne
Objectives[33]mission_Vehicles[1]SecondaryColor = MetallicChampagne
Objectives[33]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[33]mission_Vehicles[1]HasPearlescent = False
Objectives[33]mission_Vehicles[1]Livery = 0
Objectives[33]mission_Vehicles[1]DirtLevel = 0
Objectives[33]mission_Vehicles[1]LockedForPlayer = False
Objectives[33]mission_Vehicles[1]Locked = False
Objectives[33]mission_Vehicles[1]Alarm = False
Objectives[33]mission_Vehicles[1]HotWired = False
Objectives[33]mission_Vehicles[1]Invincible = False
Objectives[33]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[33]mission_Vehicles[1]Remove_After = 0
Objectives[33]mission_Vehicles[1]Survive_Number = 0
Objectives[33]mission_Vehicles[1]Failed_Text = 
Objectives[33]mission_Vehicles[2]positionX = -670,16
Objectives[33]mission_Vehicles[2]positionY = 5246,213
Objectives[33]mission_Vehicles[2]positionZ = 76,21641
Objectives[33]mission_Vehicles[2]Heading = 148,9618
Objectives[33]mission_Vehicles[2]Name = Washington
Objectives[33]mission_Vehicles[2]Model = washington
Objectives[33]mission_Vehicles[2]PrimaryColor = MetallicChampagne
Objectives[33]mission_Vehicles[2]SecondaryColor = MetallicChampagne
Objectives[33]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[33]mission_Vehicles[2]HasPearlescent = False
Objectives[33]mission_Vehicles[2]Livery = 0
Objectives[33]mission_Vehicles[2]DirtLevel = 0
Objectives[33]mission_Vehicles[2]LockedForPlayer = False
Objectives[33]mission_Vehicles[2]Locked = False
Objectives[33]mission_Vehicles[2]Alarm = False
Objectives[33]mission_Vehicles[2]HotWired = False
Objectives[33]mission_Vehicles[2]Invincible = False
Objectives[33]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[33]mission_Vehicles[2]Remove_After = 0
Objectives[33]mission_Vehicles[2]Survive_Number = 0
Objectives[33]mission_Vehicles[2]Failed_Text = 
Objectives[33]mission_Vehicles[3]positionX = -672,3376
Objectives[33]mission_Vehicles[3]positionY = 5256,461
Objectives[33]mission_Vehicles[3]positionZ = 76,03349
Objectives[33]mission_Vehicles[3]Heading = 205,1866
Objectives[33]mission_Vehicles[3]Name = Asea
Objectives[33]mission_Vehicles[3]Model = asea
Objectives[33]mission_Vehicles[3]PrimaryColor = MetallicChampagne
Objectives[33]mission_Vehicles[3]SecondaryColor = MetallicChampagne
Objectives[33]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[33]mission_Vehicles[3]HasPearlescent = False
Objectives[33]mission_Vehicles[3]Livery = 0
Objectives[33]mission_Vehicles[3]DirtLevel = 0
Objectives[33]mission_Vehicles[3]LockedForPlayer = False
Objectives[33]mission_Vehicles[3]Locked = False
Objectives[33]mission_Vehicles[3]Alarm = False
Objectives[33]mission_Vehicles[3]HotWired = False
Objectives[33]mission_Vehicles[3]Invincible = False
Objectives[33]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[33]mission_Vehicles[3]Remove_After = 0
Objectives[33]mission_Vehicles[3]Survive_Number = 0
Objectives[33]mission_Vehicles[3]Failed_Text = 
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = 
Objectives[34]positionX = -256,2921
Objectives[34]positionY = 6226,901
Objectives[34]positionZ = 30,48932
Objectives[34]SetPlayerActor_Use_Player = False
Objectives[34]SetPlayerActor_Player_Controllable = True
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[34]SetPlayerActor_Use_Actor = True
Objectives[34]SetPlayerActor_RelationshipGroup_Change = False
Objectives[34]SetPlayerActor_RelationshipGroup = Neutral
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = True
Objectives[34]Int_Task = 99
Objectives[34]Task_Repeat = False
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = mic_chatter
Objectives[34]Task_Time = 1
Objectives[34]TaskListCount = 13
Objectives[34]Task_List[0]Type = EnterVehicle
Objectives[34]Task_List[0]PositionX = -253,6763
Objectives[34]Task_List[0]PositionY = 6229,651
Objectives[34]Task_List[0]PositionZ = 30,9901
Objectives[34]Task_List[0]Speed = 1
Objectives[34]Task_List[0]SeatIndex = -1
Objectives[34]Task_List[0]TaskIndex = 0
Objectives[34]Task_List[0]Warp = True
Objectives[34]Task_List[1]Type = Drive
Objectives[34]Task_List[1]PositionX = -274,7413
Objectives[34]Task_List[1]PositionY = 6204,876
Objectives[34]Task_List[1]PositionZ = 30,97426
Objectives[34]Task_List[1]Speed = 30
Objectives[34]Task_List[1]StopBeforeVehicles = False
Objectives[34]Task_List[1]StopBeforeActors = False
Objectives[34]Task_List[1]AvoidVehicles = True
Objectives[34]Task_List[1]AvoidEmptyVehicles = True
Objectives[34]Task_List[1]AvoidActors = True
Objectives[34]Task_List[1]AvoidObjects = True
Objectives[34]Task_List[1]StopAtLights = False
Objectives[34]Task_List[1]UseBlinkers = True
Objectives[34]Task_List[1]AllowGoingWrongWay = False
Objectives[34]Task_List[1]Reverse = False
Objectives[34]Task_List[1]TakeShortestPath = False
Objectives[34]Task_List[1]IgnoreRoads = False
Objectives[34]Task_List[1]IgnoreAllPathing = False
Objectives[34]Task_List[1]AvoidHighWays = False
Objectives[34]Task_List[2]Type = Drive
Objectives[34]Task_List[2]PositionX = -227,8577
Objectives[34]Task_List[2]PositionY = 6156,858
Objectives[34]Task_List[2]PositionZ = 30,7154
Objectives[34]Task_List[2]Speed = 30
Objectives[34]Task_List[2]StopBeforeVehicles = False
Objectives[34]Task_List[2]StopBeforeActors = False
Objectives[34]Task_List[2]AvoidVehicles = True
Objectives[34]Task_List[2]AvoidEmptyVehicles = True
Objectives[34]Task_List[2]AvoidActors = True
Objectives[34]Task_List[2]AvoidObjects = True
Objectives[34]Task_List[2]StopAtLights = False
Objectives[34]Task_List[2]UseBlinkers = True
Objectives[34]Task_List[2]AllowGoingWrongWay = False
Objectives[34]Task_List[2]Reverse = False
Objectives[34]Task_List[2]TakeShortestPath = False
Objectives[34]Task_List[2]IgnoreRoads = False
Objectives[34]Task_List[2]IgnoreAllPathing = False
Objectives[34]Task_List[2]AvoidHighWays = False
Objectives[34]Task_List[3]Type = Drive
Objectives[34]Task_List[3]PositionX = -429,1545
Objectives[34]Task_List[3]PositionY = 5947,63
Objectives[34]Task_List[3]PositionZ = 31,48441
Objectives[34]Task_List[3]Speed = 30
Objectives[34]Task_List[3]StopBeforeVehicles = False
Objectives[34]Task_List[3]StopBeforeActors = False
Objectives[34]Task_List[3]AvoidVehicles = True
Objectives[34]Task_List[3]AvoidEmptyVehicles = True
Objectives[34]Task_List[3]AvoidActors = True
Objectives[34]Task_List[3]AvoidObjects = True
Objectives[34]Task_List[3]StopAtLights = False
Objectives[34]Task_List[3]UseBlinkers = True
Objectives[34]Task_List[3]AllowGoingWrongWay = False
Objectives[34]Task_List[3]Reverse = False
Objectives[34]Task_List[3]TakeShortestPath = False
Objectives[34]Task_List[3]IgnoreRoads = False
Objectives[34]Task_List[3]IgnoreAllPathing = False
Objectives[34]Task_List[3]AvoidHighWays = False
Objectives[34]Task_List[4]Type = Drive
Objectives[34]Task_List[4]PositionX = -532,5499
Objectives[34]Task_List[4]PositionY = 5792,463
Objectives[34]Task_List[4]PositionZ = 34,79491
Objectives[34]Task_List[4]Speed = 30
Objectives[34]Task_List[4]StopBeforeVehicles = False
Objectives[34]Task_List[4]StopBeforeActors = False
Objectives[34]Task_List[4]AvoidVehicles = True
Objectives[34]Task_List[4]AvoidEmptyVehicles = True
Objectives[34]Task_List[4]AvoidActors = True
Objectives[34]Task_List[4]AvoidObjects = True
Objectives[34]Task_List[4]StopAtLights = False
Objectives[34]Task_List[4]UseBlinkers = True
Objectives[34]Task_List[4]AllowGoingWrongWay = False
Objectives[34]Task_List[4]Reverse = False
Objectives[34]Task_List[4]TakeShortestPath = False
Objectives[34]Task_List[4]IgnoreRoads = False
Objectives[34]Task_List[4]IgnoreAllPathing = False
Objectives[34]Task_List[4]AvoidHighWays = False
Objectives[34]Task_List[5]Type = Drive
Objectives[34]Task_List[5]PositionX = -602,1204
Objectives[34]Task_List[5]PositionY = 5636,88
Objectives[34]Task_List[5]PositionZ = 38,3028
Objectives[34]Task_List[5]Speed = 30
Objectives[34]Task_List[5]StopBeforeVehicles = False
Objectives[34]Task_List[5]StopBeforeActors = False
Objectives[34]Task_List[5]AvoidVehicles = True
Objectives[34]Task_List[5]AvoidEmptyVehicles = True
Objectives[34]Task_List[5]AvoidActors = True
Objectives[34]Task_List[5]AvoidObjects = True
Objectives[34]Task_List[5]StopAtLights = False
Objectives[34]Task_List[5]UseBlinkers = True
Objectives[34]Task_List[5]AllowGoingWrongWay = False
Objectives[34]Task_List[5]Reverse = False
Objectives[34]Task_List[5]TakeShortestPath = False
Objectives[34]Task_List[5]IgnoreRoads = False
Objectives[34]Task_List[5]IgnoreAllPathing = False
Objectives[34]Task_List[5]AvoidHighWays = False
Objectives[34]Task_List[6]Type = Drive
Objectives[34]Task_List[6]PositionX = -676,0451
Objectives[34]Task_List[6]PositionY = 5557,511
Objectives[34]Task_List[6]PositionZ = 37,87038
Objectives[34]Task_List[6]Speed = 30
Objectives[34]Task_List[6]StopBeforeVehicles = False
Objectives[34]Task_List[6]StopBeforeActors = False
Objectives[34]Task_List[6]AvoidVehicles = True
Objectives[34]Task_List[6]AvoidEmptyVehicles = True
Objectives[34]Task_List[6]AvoidActors = True
Objectives[34]Task_List[6]AvoidObjects = True
Objectives[34]Task_List[6]StopAtLights = False
Objectives[34]Task_List[6]UseBlinkers = True
Objectives[34]Task_List[6]AllowGoingWrongWay = False
Objectives[34]Task_List[6]Reverse = False
Objectives[34]Task_List[6]TakeShortestPath = False
Objectives[34]Task_List[6]IgnoreRoads = False
Objectives[34]Task_List[6]IgnoreAllPathing = False
Objectives[34]Task_List[6]AvoidHighWays = False
Objectives[34]Task_List[7]Type = Drive
Objectives[34]Task_List[7]PositionX = -846,7133
Objectives[34]Task_List[7]PositionY = 5454,307
Objectives[34]Task_List[7]PositionZ = 33,62583
Objectives[34]Task_List[7]Speed = 30
Objectives[34]Task_List[7]StopBeforeVehicles = False
Objectives[34]Task_List[7]StopBeforeActors = False
Objectives[34]Task_List[7]AvoidVehicles = True
Objectives[34]Task_List[7]AvoidEmptyVehicles = True
Objectives[34]Task_List[7]AvoidActors = True
Objectives[34]Task_List[7]AvoidObjects = True
Objectives[34]Task_List[7]StopAtLights = False
Objectives[34]Task_List[7]UseBlinkers = True
Objectives[34]Task_List[7]AllowGoingWrongWay = False
Objectives[34]Task_List[7]Reverse = False
Objectives[34]Task_List[7]TakeShortestPath = False
Objectives[34]Task_List[7]IgnoreRoads = False
Objectives[34]Task_List[7]IgnoreAllPathing = False
Objectives[34]Task_List[7]AvoidHighWays = False
Objectives[34]Task_List[8]Type = Drive
Objectives[34]Task_List[8]PositionX = -860,0432
Objectives[34]Task_List[8]PositionY = 5441,327
Objectives[34]Task_List[8]PositionZ = 34,09623
Objectives[34]Task_List[8]Speed = 30
Objectives[34]Task_List[8]StopBeforeVehicles = False
Objectives[34]Task_List[8]StopBeforeActors = False
Objectives[34]Task_List[8]AvoidVehicles = True
Objectives[34]Task_List[8]AvoidEmptyVehicles = True
Objectives[34]Task_List[8]AvoidActors = True
Objectives[34]Task_List[8]AvoidObjects = True
Objectives[34]Task_List[8]StopAtLights = False
Objectives[34]Task_List[8]UseBlinkers = True
Objectives[34]Task_List[8]AllowGoingWrongWay = False
Objectives[34]Task_List[8]Reverse = False
Objectives[34]Task_List[8]TakeShortestPath = False
Objectives[34]Task_List[8]IgnoreRoads = False
Objectives[34]Task_List[8]IgnoreAllPathing = False
Objectives[34]Task_List[8]AvoidHighWays = False
Objectives[34]Task_List[9]Type = Drive
Objectives[34]Task_List[9]PositionX = -860,7703
Objectives[34]Task_List[9]PositionY = 5428,438
Objectives[34]Task_List[9]PositionZ = 34,35043
Objectives[34]Task_List[9]Speed = 30
Objectives[34]Task_List[9]StopBeforeVehicles = False
Objectives[34]Task_List[9]StopBeforeActors = False
Objectives[34]Task_List[9]AvoidVehicles = True
Objectives[34]Task_List[9]AvoidEmptyVehicles = True
Objectives[34]Task_List[9]AvoidActors = True
Objectives[34]Task_List[9]AvoidObjects = True
Objectives[34]Task_List[9]StopAtLights = False
Objectives[34]Task_List[9]UseBlinkers = True
Objectives[34]Task_List[9]AllowGoingWrongWay = False
Objectives[34]Task_List[9]Reverse = False
Objectives[34]Task_List[9]TakeShortestPath = False
Objectives[34]Task_List[9]IgnoreRoads = False
Objectives[34]Task_List[9]IgnoreAllPathing = False
Objectives[34]Task_List[9]AvoidHighWays = False
Objectives[34]Task_List[10]Type = Drive
Objectives[34]Task_List[10]PositionX = -852,4878
Objectives[34]Task_List[10]PositionY = 5417,763
Objectives[34]Task_List[10]PositionZ = 34,43915
Objectives[34]Task_List[10]Speed = 30
Objectives[34]Task_List[10]StopBeforeVehicles = False
Objectives[34]Task_List[10]StopBeforeActors = False
Objectives[34]Task_List[10]AvoidVehicles = True
Objectives[34]Task_List[10]AvoidEmptyVehicles = True
Objectives[34]Task_List[10]AvoidActors = True
Objectives[34]Task_List[10]AvoidObjects = True
Objectives[34]Task_List[10]StopAtLights = False
Objectives[34]Task_List[10]UseBlinkers = True
Objectives[34]Task_List[10]AllowGoingWrongWay = False
Objectives[34]Task_List[10]Reverse = False
Objectives[34]Task_List[10]TakeShortestPath = False
Objectives[34]Task_List[10]IgnoreRoads = False
Objectives[34]Task_List[10]IgnoreAllPathing = False
Objectives[34]Task_List[10]AvoidHighWays = False
Objectives[34]Task_List[11]Type = Drive
Objectives[34]Task_List[11]PositionX = -833,8798
Objectives[34]Task_List[11]PositionY = 5415,315
Objectives[34]Task_List[11]PositionZ = 33,92706
Objectives[34]Task_List[11]Speed = 30
Objectives[34]Task_List[11]StopBeforeVehicles = False
Objectives[34]Task_List[11]StopBeforeActors = False
Objectives[34]Task_List[11]AvoidVehicles = True
Objectives[34]Task_List[11]AvoidEmptyVehicles = True
Objectives[34]Task_List[11]AvoidActors = True
Objectives[34]Task_List[11]AvoidObjects = True
Objectives[34]Task_List[11]StopAtLights = False
Objectives[34]Task_List[11]UseBlinkers = True
Objectives[34]Task_List[11]AllowGoingWrongWay = False
Objectives[34]Task_List[11]Reverse = False
Objectives[34]Task_List[11]TakeShortestPath = False
Objectives[34]Task_List[11]IgnoreRoads = False
Objectives[34]Task_List[11]IgnoreAllPathing = False
Objectives[34]Task_List[11]AvoidHighWays = False
Objectives[34]Task_List[12]Type = Drive
Objectives[34]Task_List[12]PositionX = -816,0897
Objectives[34]Task_List[12]PositionY = 5412,346
Objectives[34]Task_List[12]PositionZ = 33,50073
Objectives[34]Task_List[12]Speed = 30
Objectives[34]Task_List[12]StopBeforeVehicles = False
Objectives[34]Task_List[12]StopBeforeActors = False
Objectives[34]Task_List[12]AvoidVehicles = True
Objectives[34]Task_List[12]AvoidEmptyVehicles = True
Objectives[34]Task_List[12]AvoidActors = True
Objectives[34]Task_List[12]AvoidObjects = True
Objectives[34]Task_List[12]StopAtLights = False
Objectives[34]Task_List[12]UseBlinkers = True
Objectives[34]Task_List[12]AllowGoingWrongWay = False
Objectives[34]Task_List[12]Reverse = False
Objectives[34]Task_List[12]TakeShortestPath = False
Objectives[34]Task_List[12]IgnoreRoads = False
Objectives[34]Task_List[12]IgnoreAllPathing = False
Objectives[34]Task_List[12]AvoidHighWays = False
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Text = 
Objectives[35]Text2 = 
Objectives[35]Text3 = 
Objectives[35]Failed_Text = 
Objectives[35]Type = Checkpoint
Objectives[35]Checkpoint_Type = 45
Objectives[35]Reserved = 1
Objectives[35]ColorR = 255
Objectives[35]ColorG = 255
Objectives[35]ColorB = 0
Objectives[35]ColorA = 255
Objectives[35]IconColorR = 255
Objectives[35]IconColorG = 255
Objectives[35]IconColorB = 0
Objectives[35]IconColorA = 255
Objectives[35]positionX = -825,9396
Objectives[35]positionY = 5411,749
Objectives[35]positionZ = 33,35994
Objectives[35]Heading = 610
Objectives[35]Diameter = 2
Objectives[35]minimum_hight = 2
Objectives[35]maximum_hight = 10
Objectives[35]TriggerDistance = 20
Objectives[35]PlaySound = False
Objectives[35]LoseWanted = False
Objectives[35]Stop_Vehicle = False
Objectives[35]DeliverVehicleOnly = False
Objectives[35]DeliverTrailor = False
Objectives[35]DeliverTowTruck = False
Objectives[35]DeliverVehicleCargobob = False
Objectives[35]DeliverPropCargobob = False
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Text = ~d~Daniel~w~: Why are we here?
Objectives[36]Type = Timeout_Objective
Objectives[36]positionX = -826,4938
Objectives[36]positionY = 5409,795
Objectives[36]positionZ = 33,30222
Objectives[36]Timeout_Min = 0
Objectives[36]Timeout_Sec = 4
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Text = ~p~Norm~w~: You see that security guy?
Objectives[37]Type = Timeout_Objective
Objectives[37]positionX = -826,3756
Objectives[37]positionY = 5407,262
Objectives[37]positionZ = 33,4612
Objectives[37]Timeout_Min = 0
Objectives[37]Timeout_Sec = 4
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Text = ~p~Norm~w~: You'll follow him and he'll take you to a important meeting.
Objectives[38]Type = Timeout_Objective
Objectives[38]positionX = -826,3828
Objectives[38]positionY = 5405,024
Objectives[38]positionZ = 33,50223
Objectives[38]Timeout_Min = 0
Objectives[38]Timeout_Sec = 4
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Text = ~d~Daniel~w~: And then what? Kill him?
Objectives[39]Type = Timeout_Objective
Objectives[39]positionX = -822,8127
Objectives[39]positionY = 5408,582
Objectives[39]positionZ = 33,36987
Objectives[39]Timeout_Min = 0
Objectives[39]Timeout_Sec = 4
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Text = ~p~Norm~w~: Yes, basically you're gonna take down that meeting.
Objectives[40]Type = Timeout_Objective
Objectives[40]positionX = -821,7375
Objectives[40]positionY = 5411,261
Objectives[40]positionZ = 33,1887
Objectives[40]Timeout_Min = 0
Objectives[40]Timeout_Sec = 4
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Text = ~p~Norm~w~: Now get out and follow him. Don't get caught.
Objectives[41]Type = Timeout_Objective
Objectives[41]positionX = -820,0951
Objectives[41]positionY = 5409,769
Objectives[41]positionZ = 33,32758
Objectives[41]Timeout_Min = 0
Objectives[41]Timeout_Sec = 4
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Type = Set_Player_Actor_Objective
Objectives[42]Text = 
Objectives[42]positionX = -797,3473
Objectives[42]positionY = 5431,074
Objectives[42]positionZ = 33,95189
Objectives[42]SetPlayerActor_Use_Player = False
Objectives[42]SetPlayerActor_Player_Controllable = True
Objectives[42]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[42]SetPlayerActor_Use_Actor = True
Objectives[42]SetPlayerActor_RelationshipGroup_Change = False
Objectives[42]SetPlayerActor_RelationshipGroup = Neutral
Objectives[42]SetPlayerActor_Invincible_Change = False
Objectives[42]SetPlayerActor_Invincible = False
Objectives[42]SetPlayerActor_NewTask = True
Objectives[42]Int_Task = 99
Objectives[42]Task_Repeat = False
Objectives[42]Task_Timeout = False
Objectives[42]Task_Guard_Range = 10
Objectives[42]Task_Stay_In_Range = True
Objectives[42]Task_Wander_Range = 10
Objectives[42]Task_Scenario = NONE
Objectives[42]Task_TalkingAnimation = mic_chatter
Objectives[42]Task_Time = 1
Objectives[42]TaskListCount = 10
Objectives[42]Task_List[0]Type = WalkTo
Objectives[42]Task_List[0]DestinationX = -796,3068
Objectives[42]Task_List[0]DestinationY = 5431,946
Objectives[42]Task_List[0]DestinationZ = 34,5477
Objectives[42]Task_List[0]Rotation = 610
Objectives[42]Task_List[0]Speed = 2
Objectives[42]Task_List[0]GoStraitToCoord = False
Objectives[42]Task_List[1]Type = WalkTo
Objectives[42]Task_List[1]DestinationX = -774,7158
Objectives[42]Task_List[1]DestinationY = 5434,355
Objectives[42]Task_List[1]DestinationZ = 35,99007
Objectives[42]Task_List[1]Rotation = 630
Objectives[42]Task_List[1]Speed = 2
Objectives[42]Task_List[1]GoStraitToCoord = False
Objectives[42]Task_List[2]Type = WalkTo
Objectives[42]Task_List[2]DestinationX = -732,3135
Objectives[42]Task_List[2]DestinationY = 5439,708
Objectives[42]Task_List[2]DestinationZ = 41,74361
Objectives[42]Task_List[2]Rotation = 645
Objectives[42]Task_List[2]Speed = 2
Objectives[42]Task_List[2]GoStraitToCoord = False
Objectives[42]Task_List[3]Type = WalkTo
Objectives[42]Task_List[3]DestinationX = -696,2477
Objectives[42]Task_List[3]DestinationY = 5425,916
Objectives[42]Task_List[3]DestinationZ = 46,02096
Objectives[42]Task_List[3]Rotation = 580
Objectives[42]Task_List[3]Speed = 2
Objectives[42]Task_List[3]GoStraitToCoord = False
Objectives[42]Task_List[4]Type = WalkTo
Objectives[42]Task_List[4]DestinationX = -664,3672
Objectives[42]Task_List[4]DestinationY = 5387,181
Objectives[42]Task_List[4]DestinationZ = 53,28236
Objectives[42]Task_List[4]Rotation = 580
Objectives[42]Task_List[4]Speed = 2
Objectives[42]Task_List[4]GoStraitToCoord = False
Objectives[42]Task_List[5]Type = WalkTo
Objectives[42]Task_List[5]DestinationX = -655,5942
Objectives[42]Task_List[5]DestinationY = 5356,813
Objectives[42]Task_List[5]DestinationZ = 58,40167
Objectives[42]Task_List[5]Rotation = 580
Objectives[42]Task_List[5]Speed = 2
Objectives[42]Task_List[5]GoStraitToCoord = False
Objectives[42]Task_List[6]Type = WalkTo
Objectives[42]Task_List[6]DestinationX = -670,9029
Objectives[42]Task_List[6]DestinationY = 5315,941
Objectives[42]Task_List[6]DestinationZ = 66,44735
Objectives[42]Task_List[6]Rotation = 580
Objectives[42]Task_List[6]Speed = 2
Objectives[42]Task_List[6]GoStraitToCoord = False
Objectives[42]Task_List[7]Type = WalkTo
Objectives[42]Task_List[7]DestinationX = -704,1958
Objectives[42]Task_List[7]DestinationY = 5311,676
Objectives[42]Task_List[7]DestinationZ = 70,59422
Objectives[42]Task_List[7]Rotation = 580
Objectives[42]Task_List[7]Speed = 2
Objectives[42]Task_List[7]GoStraitToCoord = False
Objectives[42]Task_List[8]Type = WalkTo
Objectives[42]Task_List[8]DestinationX = -705,0021
Objectives[42]Task_List[8]DestinationY = 5279,352
Objectives[42]Task_List[8]DestinationZ = 73,84425
Objectives[42]Task_List[8]Rotation = 525
Objectives[42]Task_List[8]Speed = 2
Objectives[42]Task_List[8]GoStraitToCoord = False
Objectives[42]Task_List[9]Type = WalkTo
Objectives[42]Task_List[9]DestinationX = -680,9948
Objectives[42]Task_List[9]DestinationY = 5253,589
Objectives[42]Task_List[9]DestinationZ = 76,28925
Objectives[42]Task_List[9]Rotation = 525
Objectives[42]Task_List[9]Speed = 2
Objectives[42]Task_List[9]GoStraitToCoord = False
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Set_Player_Actor_Objective
Objectives[43]Text = 
Objectives[43]positionX = -250,1916
Objectives[43]positionY = 6230,339
Objectives[43]positionZ = 30,48967
Objectives[43]SetPlayerActor_Use_Player = True
Objectives[43]SetPlayerActor_Player_Controllable = True
Objectives[43]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[43]SetPlayerActor_Use_Actor = False
Objectives[43]SetPlayerActor_RelationshipGroup_Change = False
Objectives[43]SetPlayerActor_RelationshipGroup = Neutral
Objectives[43]SetPlayerActor_Invincible_Change = False
Objectives[43]SetPlayerActor_Invincible = False
Objectives[43]SetPlayerActor_NewTask = False
Objectives[43]Int_Task = 0
Objectives[43]Task_Repeat = False
Objectives[43]Task_Timeout = False
Objectives[43]Task_Guard_Range = 10
Objectives[43]Task_Stay_In_Range = True
Objectives[43]Task_Wander_Range = 10
Objectives[43]Task_Scenario = NONE
Objectives[43]Task_TalkingAnimation = mic_chatter
Objectives[43]Task_Time = 1
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Type = Follow_Actor
Objectives[44]Text = Follow the ~r~security guard~w~.
Objectives[44]Failed_Text = 
Objectives[44]Follow_Actor_Trigger_Distance = 17,5
Objectives[44]positionX = -668,8849
Objectives[44]positionY = 5249,501
Objectives[44]positionZ = 75,42144
Objectives[44]Follow_Actor_Wait_For_Player = False
Objectives[44]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[44]Follow_Actor_Min_Distance = 10
Objectives[44]Follow_Actor_Use_SpookOMeter = True
Objectives[44]Follow_Actor_Min_Distance_Warning_Text = You're too close! He'll see you!
Objectives[44]Follow_Actor_Min_Distance_Failed_Text = You alerted him!
Objectives[44]Follow_Actor_Use_Max_Distance = True
Objectives[44]Follow_Actor_Max_Distance_Warning_Text = You're loosing him!
Objectives[44]Follow_Actor_Use_Max_Failed_Distance = True
Objectives[44]Follow_Actor_Max_Distance_Failed_Text = You lost him!
Objectives[44]Follow_Actor_Max_Distance = 37,5
Objectives[44]Follow_Actor_Max_Warning_Distance = 37,5
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Text = Clear out ~r~the meeting~w~.
Objectives[45]Text2 = 
Objectives[45]Type = Kill_Actors
Objectives[45]positionX = -666,2037
Objectives[45]positionY = 5254,518
Objectives[45]positionZ = 75,32314
Objectives[45]KillAll1 = True
Objectives[45]KillAll2 = False
Objectives[45]Kill_Actors_Add_Blips = True
Objectives[45]Kill_Actors_Add_Markers = False
Objectives[45]DropPickups = False
Objectives[45]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Text = 
Objectives[46]Type = Timeout_Objective
Objectives[46]positionX = -665,6824
Objectives[46]positionY = 5260,953
Objectives[46]positionZ = 75,59933
Objectives[46]Timeout_Min = 0
Objectives[46]Timeout_Sec = 3
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 1
Objectives[46]ObjectiveMessages[0]positionX = -665,6824
Objectives[46]ObjectiveMessages[0]positionY = 5260,953
Objectives[46]ObjectiveMessages[0]positionZ = 75,59933
Objectives[46]ObjectiveMessages[0]Message = Good job, come back to the car now.
Objectives[46]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[46]ObjectiveMessages[0]Sender = Norm
Objectives[46]ObjectiveMessages[0]Subject = Well done.
Objectives[46]ObjectiveMessages[0]MessageColor = White
Objectives[46]ObjectiveMessages[0]PlayFromStart = True
Objectives[46]ObjectiveMessages[0]Delay = False
Objectives[46]ObjectiveMessages[0]DelayTime = 0
Objectives[46]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[0]TypeSubtitle = False
Objectives[46]ObjectiveMessages[0]TypeTextMesage = True
Objectives[46]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[47]Text = Go back to the ~b~car~w~.
Objectives[47]Text2 = 
Objectives[47]Text3 = 
Objectives[47]Failed_Text = 
Objectives[47]Type = Checkpoint
Objectives[47]Checkpoint_Type = 45
Objectives[47]Reserved = 1
Objectives[47]ColorR = 255
Objectives[47]ColorG = 255
Objectives[47]ColorB = 0
Objectives[47]ColorA = 255
Objectives[47]IconColorR = 255
Objectives[47]IconColorG = 255
Objectives[47]IconColorB = 0
Objectives[47]IconColorA = 255
Objectives[47]positionX = -812,0312
Objectives[47]positionY = 5421,898
Objectives[47]positionZ = 33,03133
Objectives[47]Heading = 175
Objectives[47]Diameter = 1
Objectives[47]minimum_hight = 2
Objectives[47]maximum_hight = 10
Objectives[47]TriggerDistance = 2,5
Objectives[47]PlaySound = False
Objectives[47]LoseWanted = False
Objectives[47]Stop_Vehicle = False
Objectives[47]DeliverVehicleOnly = False
Objectives[47]DeliverTrailor = False
Objectives[47]DeliverTowTruck = False
Objectives[47]DeliverVehicleCargobob = False
Objectives[47]DeliverPropCargobob = False
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Text = ~p~Norm~w~: There you are. I thought you died for a second.
Objectives[48]Type = Timeout_Objective
Objectives[48]positionX = -811,8208
Objectives[48]positionY = 5418,52
Objectives[48]positionZ = 32,96662
Objectives[48]Timeout_Min = 0
Objectives[48]Timeout_Sec = 4
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Text = ~p~Norm~w~: Get in, i'll get you to your car.
Objectives[49]Type = Timeout_Objective
Objectives[49]positionX = -810,5555
Objectives[49]positionY = 5416,13
Objectives[49]positionZ = 32,86523
Objectives[49]Timeout_Min = 0
Objectives[49]Timeout_Sec = 4
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Text = Enter the ~b~car~w~ as passenger
Objectives[50]FaildText = 
Objectives[50]Type = Enter_Vehicle
Objectives[50]positionX = -254,6713
Objectives[50]positionY = 6224,551
Objectives[50]positionZ = 30,48922
Objectives[50]EnterVehicle_AsPassenger = True
Objectives[50]EnterVehicle_CanExit = True
Objectives[50]EnterVehicle_SetIsWanted = False
Objectives[50]EnterVehicle_SeatIndex = 0
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Text = 
Objectives[51]Type = Timeout_Objective
Objectives[51]positionX = -257,3738
Objectives[51]positionY = 6222,255
Objectives[51]positionZ = 30,48922
Objectives[51]Timeout_Min = 0
Objectives[51]Timeout_Sec = 3
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 1
Objectives[51]ObjectiveMessages[0]positionX = -259,105
Objectives[51]ObjectiveMessages[0]positionY = 6221,891
Objectives[51]ObjectiveMessages[0]positionZ = 30,48922
Objectives[51]ObjectiveMessages[0]Message = Listen, you don't know me but i will help you. I'll be waiting near your house.
Objectives[51]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[51]ObjectiveMessages[0]Sender = Anon
Objectives[51]ObjectiveMessages[0]Subject = 
Objectives[51]ObjectiveMessages[0]MessageColor = Blue
Objectives[51]ObjectiveMessages[0]PlayFromStart = True
Objectives[51]ObjectiveMessages[0]Delay = False
Objectives[51]ObjectiveMessages[0]DelayTime = 0
Objectives[51]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[0]TypeSubtitle = False
Objectives[51]ObjectiveMessages[0]TypeTextMesage = True
Objectives[51]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[52]Text = ~p~Norm~w~: What was that? Huh?
Objectives[52]Type = Timeout_Objective
Objectives[52]positionX = -255,5747
Objectives[52]positionY = 6219,752
Objectives[52]positionZ = 30,47026
Objectives[52]Timeout_Min = 0
Objectives[52]Timeout_Sec = 4
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Text = ~d~Daniel~w~: My wife sent me i message. It's personal.
Objectives[53]Type = Timeout_Objective
Objectives[53]positionX = -252,9508
Objectives[53]positionY = 6218,162
Objectives[53]positionZ = 30,48922
Objectives[53]Timeout_Min = 0
Objectives[53]Timeout_Sec = 4
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Text = ~p~Norm~w~: Lemme take a look will ya?
Objectives[54]Type = Timeout_Objective
Objectives[54]positionX = -255,6963
Objectives[54]positionY = 6215,981
Objectives[54]positionZ = 30,48922
Objectives[54]Timeout_Min = 0
Objectives[54]Timeout_Sec = 4
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Text = ~d~Daniel~w~: No, i said it's personal.
Objectives[55]Type = Timeout_Objective
Objectives[55]positionX = -259,9159
Objectives[55]positionY = 6217,248
Objectives[55]positionZ = 30,48922
Objectives[55]Timeout_Min = 0
Objectives[55]Timeout_Sec = 4
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Text = ~p~Norm~w~: Starting to get hard huh? Alright, i won't look.
Objectives[56]Type = Timeout_Objective
Objectives[56]positionX = -260,357
Objectives[56]positionY = 6214,252
Objectives[56]positionZ = 30,48922
Objectives[56]Timeout_Min = 0
Objectives[56]Timeout_Sec = 4
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 0

Objectives[57]Text = ~d~Daniel~w~: Just take me to my car so i can get back home already.
Objectives[57]Type = Timeout_Objective
Objectives[57]positionX = -259,5885
Objectives[57]positionY = 6211,726
Objectives[57]positionZ = 30,48987
Objectives[57]Timeout_Min = 0
Objectives[57]Timeout_Sec = 4
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

